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Hardware integrations

Software that touches the physical world.

A camera, a sensor, a device that has to talk to an app. It's the hardest category we take, and the only one where you can't fake it — either the system recognises the dart in real time or it doesn't. We take this work precisely because most studios won't.

What it covers

  • Computer vision: camera recognition as part of the product, not a demo.
  • Talking to devices — Bluetooth, local network, custom protocols.
  • Real-time processing, where latency is a defect rather than an inconvenience.
  • An honest read at the start on whether it's feasible within your budget. Sometimes the answer is no.

How we price this

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PB Devs

Two engineers from Poznań building web, mobile and hardware products — from a one-page site to a platform.

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